UNIQUE SELLING POINTS

Navis War is a unique tactical game that is designed by an experienced multidisciplinary team made up of developers, programmers, artists, animators, quality assurance testers, and business analysts.

Navis War houses an interface that improves the usability and functionality of not just the web version but also the mobile app, giving the game a top-notch experience regardless of the device in use.

Here are some of the unique features of the game:

  1. Free-to-Play: Gamers who have no NFTs are free to play the game. The ships, assigned to them by the system from a collection of six regular ships, have no special features. The gamer may choose to alter the formation of their ships before the game begins or leave it as is. Here is the list of ships available on the Free-to-play mode of Navis War.

  1. The Submarine

  2. The Amphibious

  3. The Cruiser

  4. The Frigate

  5. The Corvette

  6. The Patrol Boat

  1. Play-and-Earn: Players of Navis War earn in-game tokens as they play. Navis War's in-game token is called $MARIN; it is distributed based on proof-of-play and can be traded outside the game’s ecosystem. Gamers playing Play-and-Earn may also choose to alter the formation of their ships before the game begins or leave it as is.

  2. The game can be played online with real-life friends or randomly selected opponents from all over the world.

  3. In-game Characters: Gamers can choose from an array of exciting and in-game characters and customize them as they please.

  4. Navis War Harbor: Gamers can customize their vessels at the harbor by changing the features of the ship, like color and sigil (banners). Players can also save their fleet formations and give each formation any name they wish.

  5. Marketplace: Navis War Marketplace allows players to buy and sell their in-game NFTs. Each of the ship types below has three varying designs to afford players the opportunity of choice.

  • The Riga: This gives the gamer the ability to change their formation once during gameplay. Here are the types of Rigas available to gamers:

    • The Amphibious Riga

    • The Cruiser Riga

    • The Frigate Riga

    • The Corvette Riga

    • The Patrol Boat Riga

  • The Ironclad: This must be struck twice before being destroyed. This feature allows your opponent to strike on your bulletproofed ship but reflects as a missed fire for your opponent until, after two turns, the box or boxes where your ship is placed can be fired at again. Here are the types of Ironclads available to gamers:

    • The Submarine Ironclad

    • The Amphibious Ironclad

    • The Cruiser Ironclad

    • The Frigate Ironclad

  • The Supai: This gives the owner a three-second blurry view of the location of one of the enemy's ships, making an attack easy. Here are the types of Supais available for gamers:

    • The Submarine Supai

    • The Amphibious Supai

    • The Cruiser Supai

    • The Frigate Supai

    • The Corvette Supai

    • The Patrol Boat Supai

  • The Derfflinger: This ship returns the shot fired back to the opponent's ship or close to it. Here are the types of Derfflingers available to gamers:

    • The Submarine Derfflinger

    • The Amphibious Derfflinger

    • The Cruiser Derfflinger

    • The Frigate Derfflinger

    • The Corvette Derfflinger

  • The Poseidon: This is a ship that gives the gamer the ability to stay underwater and resurface after ten turns in the game. Giving the gamer an edge over others. Here only the Submarine Poseidon is available for gamers.

  • The Galleon: This ship allows its formation to be changed while the game is in play. Here are the types of Galleons available for gamers:

    • The Submarine Galleon

    • The Cruiser Galleon

    • The Covette Galleon

    • The Patrol Boat Galleon

  1. Community features such as chat and voice call options to foster a strong and engaged gaming community among gamers.

  2. A leadership board that displays the ranking of players based on the number of battles won and the number of points earned is also one of the unique features of Navis War.

  • Seaman: This is the lowest rank and consists of gamers who play the Free-to-Play version of the game. Those in this rank have no NFTs and can only compete with the ship assigned by the system.

  • Petty Officer

  • Chief Petty Officer (CPO)

  • Warrant Officer

  • Ensign

  • Lieutenant

  • Commander

  • Captain

  • Admiral

  • Fleet Admiral: The Admiral, being the highest rank in the Navis War, is a gamer who has won the battles and possesses all the different types of vessels (ships) found in the marketplace in his harbor.

  1. Quick Play: The system matches players of different rankings (no more than two rankings above or below) from different parts of the world randomly against each other.

  2. Leagues: The Navis War game allows gamers to organize leagues with a structure of 8 or 16 players. Every player that opts in for a league is allowed to play against their opponent until a winner emerges and the winners are ranked from the player with the highest point to the lowest. These leagues are in varying categories:

  • Standard Leagues: Standard leagues are leagues open to everyone and organized by the system. Gamers can apply to join and compete during a specific time frame but would lose the opportunity to do so when the time elapses and the league begins.

  • Personalized Leagues: Personalized leagues are leagues organized by an individual for a group of gamers who are pre-selected by the initiator to compete within themselves.

  • Sponsored Leagues: These are leagues created by an individual and open to any interested Navis War gamer or players they invite to play. The sponsor of the league will be required to pay a fee using the Navis game token ($NAVIX) and the in-game token ($MARIN), and the fee will be determined by the type and size of the league.

The sponsor has the opportunity to promote the league within the game for a stipulated sum. This allows for the league to be displayed for gamers to see and participate in.

Every participant in the league would also be required to pay a fee to gain entry into the league. Of this sum, the creator of the league will earn a percentage, and the rest will be put into a pool and distributed accordingly among the winners.

  1. Cup Tournament: The Cup Tournament adopts the knockout feature. The losing player is knocked out of the competition, while the winner progresses to the next round. It has similar features to the league in the sense that it has its own standard cup, personalized cup, and sponsored cup.

  2. Tag Team: Gamers are allowed to play Navis War as individuals or as teams. In a tag team, the team has three game options: 2, 3, or 6 players per team. The ships randomly allocated to each member of the team depend on their choice of game option. If the team chooses game option 2, each team member will be randomly assigned three different ships. If the team chooses game option 3, each team member will be randomly assigned two ships, and if the team chooses game option 6, the team will be assigned one ship each.

A team member will continue to play until they miss their target, and then it is the turn of the opposing team. When a team member on the opposing team misses the target, the play returns to the first team, but to a different team member.

A team member will continue to play as long as any of their ships are afloat. If all the ships of a team member are sunk, they are unable to deploy any form of attack on the opponent. However, they will remain in the game as part of the team until the game is finished and the winning team emerges. The unique feature of the tag team is that the gamer is the captain of their own ship (or ships) while still playing for the team.

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