> For the complete documentation index, see [llms.txt](https://navis-war.gitbook.io/navix-ecosystem-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://navis-war.gitbook.io/navix-ecosystem-whitepaper/navis-war/game-technology.md).

# GAME TECHNOLOGY

We are delivering a cross-platform Web3-enabled multiplayer experience with real-time positional synchronization. To do this, Navis War is built with the following:

* Isomorphic React framework with UI components
* NestJS's scalable serverless functions
* Three.js's WebGL capabilities
* Phaser's lightweight canvas animations
* WebSockets bi-directional communication channels

Implementing emerging standards like WebGPU for next-gen graphics, WebAssembly for native performance, and WebXR for immersive interactions, players can immerse themselves in our virtual worlds across devices, overcoming friction from traditional installations.

Our cloud-native architecture on Docker and Kubernetes will auto-scale to demand spikes as viral growth is amplified through social sharing.

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